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Gorski Car
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Posted - 2014.11.25 09:42:58 -
[1] - Quote
Hello friends
I am Gorski Car. I have been playing eve since 2003 on multiple characters. I was recently added to the current CSM after some dropouts and I am now running for reelection and I really hope we get all the votes this time.
Most of the time in game I spend doing solo pvp/small gang pvp in every part of new eden. I have been doing lowsec, fw, 0.0 and recently I joined RvB to pvp in highsec. I have participated in two alliance tournament teams and the new eden open. I also try to show up for most ingame events.
Most people know me from my postings in the channel "Bringing solo back" and for my stream at http://www.twitch.tv/hkarn where I mostly stream solo pvp.
Feel free to ask me anything!
Contact info:
You can mail me anytime on Gorski Car ingame. Stream: http://www.twitch.tv/hkarn
Youtube: http://www.youtube.com/user/Adjedd
Twitter: @GorskingCar
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Gorski Car
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Posted - 2014.11.26 00:05:54 -
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Black Pedro wrote:Having PvP experience in lowsec and highsec, I am curious on your views on the current game design philosophy of risk vs. reward and the relative profitability of the various spaces.
Decisions by CCP over the years have lead to the strange situation that while many people enjoy PvP in low/WH/null space, they return to highsec to make the ISK to support these habits. This is because the reward of operating in highsec is far too high for the almost complete absence of risk, forcing people who may prefer to live and generate ISK in the more risky spaces to return to highsec to make an income as it is more efficient and thus the only rational choice. Counter-productively, this depopulates these non-highsec spaces and reduces the chances of meaningful PvP.
Comments from members of the current CSM imply that they, and perhaps CCP, are fine with this design. Do you agree that highsec should be where the majority of PvE and other income-generating activities takes place? If not, do you have any concrete suggestions on what could be done to encourage players to spend more time earning ISK outside of highsec? Do you think the better approach would be to reduce highsec rewards, or to increase highsec risk?
I think there is a risk vs reward problem for almost all PvE content in eve. They are currently designed in such ways that the best ship to do them in will have next to zero chance in pvp.
Every part of eve should have the things needed to support people living there in my opinion. I don't think that Sov 0.0 people going back to highsec incursions between call to arms is a good idea. I think the better approach would be to encourage people to try more PvE outside Highsec by changing rewards and the entire way you do the missions. Ideally you would have equal PvE payouts in all types of space.
There is also the problem where you can't force someone to fight and people tend to be very risk averse when the fastest way to run a mission is a 2b tengu and no one is going to bring their 15b Incursion Vindicator to lowsec for a tiny bit more isk.
I used to farm incursions in deep hostile 0.0 and lowsec when they were first released and the payouts they had back then with increased payouts + blitzing was actually kinda good for lowsec and you certainly had risk and my group even lost a couple of Machariels but we did all the sites with full pvp fits so it wasn't a slaughter when some fleet showed up. I think this was a awesome example of how people who normally do pvp could do a pve activity in hostile space and still be able to fight back if someone tries to pull a jackmove on you.
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Gorski Car
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Posted - 2014.11.26 11:01:55 -
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Black Pedro wrote:Gorski Car wrote: Every part of eve should have the things needed to support people living there in my opinion. I don't think that Sov 0.0 people going back to highsec incursions between call to arms is a good idea. I think the better approach would be to encourage people to try more PvE outside Highsec by changing rewards and the entire way you do the missions. Ideally you would have equal PvE payouts in all types of space.
I agree that every part of Eve should be able to support the people living there in some way. However, I am a little confused with the rest. You think PvE should be equally rewarding in all types of space, by "changing rewards and the entire way you do the missions". If that was the case, why would anyone leave the safest region of space (highsec) if they are only going to get the same reward if they moved to a more dangerous space? Shouldn't more risky space have more rewarding PvE payouts? Otherwise, why would I risk my ships there for PvE?
I meant that there should be greater rewards for more dangerous space. You should always reward the brave. There are less people out there doing PvE and they should be able to at least compete income wise with someone who only runs missions solo and never really interact with other people in a mmo.
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Gorski Car
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Posted - 2014.12.04 08:56:35 -
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Hendrick Tallardar wrote:Joke question: will you be stealing CSM ships to sell to anti-CSM teams during a tournament? If so, can I get a good deal on said ships? Serious questions: As you were, sadly, not in the initial 14 delegates properly elected and came into your current CSM 9 seat due to CSM 9 members stepping down, what do you feel are the best examples of the work you've done during your, currently, brief time as a delegate? What do you feel CSM 9 has failed at as a group in serving their role this past year? What do you feel was your biggest failure as a CSM 9 delegate during your time on council? Can you please link CCP members this song in the CSM 9 channel? https://www.youtube.com/watch?v=05-c-iy-WnY
As for the first question: I was kicked from PL because Shamis thought I wasn't safe enough to have around the alliance tournament team and therefore not safe to have in PL. The reason Penif didn't protect me was because I never really flew with PL at all. I only joined because I know Lelob and I only stayed because I liked the community (that I still have access to). And for real who needs spies to beat dual tanked vagabonds and beam zealots...
When I came on the CSM halfway through many of the major things in Rhea and Phoebe was already decided so I had nothing to contribute to that. What I did suggest was the removal of anchorable bubbles in Thera. I also supported the removal of clones fully because I think its a mechanic that currently offers no actual gameplay. Nobody ever chooses not to update their clone and the game itself flashes the cloning thing when you die to make sure you remember. It is just an arbitrary fee attached to pvp.
I have not been involved with the csm for the full term so they probably made some failures during the start of the term. There might have been some failures of communication etc that I missed. But for the part where I have been on the csm it has been really great. There are ofc people who are going to work way harder or way less then others but as a group I think we really manage to give good feedback on the things ccp shares with us.
My biggest failure in the CSM so far is that I wont link that song in the csm skype channel ;p For real though I think my biggest failure is that I have missed some meeting because of my real life work schedule. It is a good thing they are recorded.
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Gorski Car
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Posted - 2014.12.08 10:21:02 -
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l0rd carlos wrote:What is your view on competitive pvp in eve? (AT, Neo, some kind of dojo) Where do you see Eve in a year, regarding competitive gameplay.
As a pilot who has flown in a couple of alliance tournaments, both NEOs and SCLs I have to say that I am a big fan of competitive eve. I think that CCP should continue running these events. I think that events like these is a good way to get people into eve because it looks exciting. Competitive eve is also very different from normal eve pvp and it does a good work of bringing bitter vets and people wanting to try something new back to eve pvp. I know personally that I was kinda numb from dumpstering scrubs in lowsec but when I went into my first Alliance tournament was when I got the shakes back that I liked so much from my first moments as a pvper.
Large 2k vs 2k battles in 0.0 battles also do this well but I feel the smaller scale pvp with commentators is a bit faster and more exciting to watch.
In a year I really want ccp to still be doing the tournaments. I think they should keep alliance tournament as the big tournament every year that people look forward to and the one with the biggest reward. I think ccp should be looking into maybe doing some smaller tournaments where people can qualify for neo/AT or win some cheaper prizes.
But I also think that players should take some more responsibility creating these events. Currently these events are kinda hard to arrange for players but the dojo while kinda unrefined is a good start towards making this easier for people to handle.
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Gorski Car
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Posted - 2014.12.15 14:57:01 -
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l0rd carlos wrote:Thank you for your earlier response.
What is your position on fighter assignment? For example a Nyx assigns fighters from the edge of a POS to a T1 frigate which is somewhere else in the system.
with kind regards l0rd carlos
It is no secret that assigned fighters are way to strong and they don't have any risk at all involved in using them. You can set your carrier up at a offlined POS and just online it as soon as anyone drops you. I have no idea why fighters even can warp or receives bonuses from DDAs, Omnis and drone nav comps while the carrier is not even on grid.
Two of my friends run stiletto + hyena with assigned fighters and the stuff you can kill when you have 4k extra dps provided from off grid is insane. It's like the old gila/worm drone damage exploit except not an exploit. I know there are many things in eve that are not fair or fun for the hostile party but this really is one that needs to be looked at by CCP.
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Gorski Car
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Posted - 2014.12.25 01:03:49 -
[7] - Quote
Memory Fades wrote:Gorski, you did some solo pvp streaming right? and when u streamed u put a small cyno icon to help avoid stream sniping?
CCP tried to make more ppl stream, even creating a new ingame twitch support. But it didn't work. The number of streamers stays very small. Compared to other MMOs Eve is one of the weakest in pvp streaming.
I know a few ppl that are very good at pvp and would like to stream, but gave up on it. the reasons are that Eve is already so hard to find good fights in, solo, duo, trio or small gangs, becoz u always find blobs more than anything. Then to add on top of that the risk of getting stream sniped is just too much hassle. They tell me it feels like they are working for CCP when they stream. Can u relate to that statement?
What do u think, if anything? can be done to make eve more streaming friendly? or is eve just really unrepairable bad for pvp streaming?
Yes I do indeed stream at twitch.tv/hkarn. When I was in pandemic legion I put a badly photosho...painted image of a cyno as overlay it was mostly as a joke. I streamed without any delay or anything blocking my screen. I actually very rarely got streamsniped :( I would welcome it most of the time since it's a fight at least. I understand that streaming sometimes can get a bit frustrating in a intel intensive game as eve but it's your own choice. Some like it some don't. I think eve is decent for pvp streams there are a couple of semi big ones and ppl can have success doing it.
And Jimmy Jams/Aldap: Thanks for your support. I actually sold my link alt recently and I would love ccp to support movie makers more but there is also stuff you players can do in form of rewards (think one man crew) or sponsorships.
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Gorski Car
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Posted - 2015.01.13 07:47:05 -
[8] - Quote
Lanctharus Onzo wrote:Hello Gorski, It's been awhile! I wanted to find out when you wanted to schedule your CSMX interview?
I have sent you a mail. Hope to hear back soon.
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Gorski Car
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Posted - 2015.01.16 23:56:29 -
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Bisu Deckryder wrote:So if you get re elected to the csm, what will you advocate for ways to introduce new players to solo and small gang pvp earlier? What would you change if any thing in regards to the way ships are balanced for small gang or solo pvp vs blob warfare?
That first question is quite big and a really hard one to answer. I think that Faction warfare could be a great starting point for people wanting to do small gang pvp and then branch out into doing solo stuff during downtime/when no one else in your group are online.
The problem with solo pvp is that it is a isk sink for 99% of all players and people just don't like losing isk. This could be offset by doing a fw plex to pay for your ship pretty much. I honestly think that the best way and the way most people got into solo pvp was by watching pvp videos like Garmonation etc and thinking "I can do that". I would want ccp to promote good videos better and they are doing a bit better but there are still more to do.
One thing people need to understand with small gang is that you don't need to instantly jump into the endgame Orthrus + Machariel + snakes and links small gang fleets just to stay competitive. Running small cheap gangs such as just a bunch of cruisers with 1 logi or maybe remote rep tristans/vexors is a cheap way to get into pvp and a way to cause a lot of damage.
Same thing with solo pvp. i really think everyone should do buy 5-100 of a ship and t1 fit it + just go out and fight in faction warfare space. While you will die a lot you will learn what every ship can do and what your ship can do very well. This is a very useful skill that has uses for all types of warfare.
I don't think you can force people to go out and solo pvp and I don't think most people really care that their pvp is skill intensive or anything. It's more of a pressing f1 + bullshitting with your friends playing a social game. I do this sometimes because it's relaxing and fun to talk to your friends. If someone doesn't want to solo pvp they probably won't go into it with their full hear and maybe go lose a ship and have no fun at all.
The thing is solo pvp isn't very rewarding most of the times. The more experienced you get the more you know what you can and can not attack and this turns roams into endless parts of either no people or people you just can't fight. I don't know if it is the bitter vet in me speaking but you turn more risk averse and then miss those fights where you couldn't win on paper just looking at what they have and what you have but when you actually go and do it you find out that they wasn't perfectly skilled with a perfect fit and you actually came out ontop. And this is where you really get the rewards of solo pvp, killng a bigger fleet or even a single upship kill is so rewarding and you know that it is all you.
So to sum things up: I would like ccp to promote solo/small gang pvp videos more. Tell more people about faction warfare and that you don't need 1b ships to win. Get people to join a pvp corp that promotes solo/small gang pvp. Make everyone understand that solo isn't going to be for everyone in a MMO it is a social game after all.
I will answer the ship balance question tomorrow!
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Gorski Car
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Posted - 2015.01.25 00:49:49 -
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Tobin Risidan wrote:So as previously pointed out, you only attended 5 CSM meetings during the Winter Summit. Care to explain why we should vote for someone who doesn't attend?
You should vote for someone who attend the meetings that are relevant to the game.
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Gorski Car
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Posted - 2015.01.25 15:13:18 -
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Hendrick Tallardar wrote:Not to detract from the discussion of your involvement with the CSM's role at the summit meetings but I had a question for you Gorski.
As someone who has played the game with a wide variety of player groups, what are your thoughts on the New Player Experience in EVE in general? You are currently in RVB which is, to some, a solid starting area to learn the basics of how PVP works in EVE. What do you think can be improved upon and adjusted to better incentivize new players into venturing down the path of PVP and eventually subscribing?
One point of contention I have with the tutorials is that it does a very poor job introducing and preparing players for the concept of permanent loss when undocked and attacked by other players (or when their ship is destroyed by NPCs). There is also the problem regularly stated that a new player "has no clue what there is to do" when starting out and simply runs missions and so forth as commented on by CCP Rise at EVE Vegas. It could be said this is because the "sandbox gameplay" doesn't open up for the player until several hours into the game and beginners tutorial is completed. Your thoughts?
The new player experience is kinda lacking at the moment. I know ccp rise are working on it and I've seen some prototype images that look a bit better. Getting people into solo and small gang is harder though. This is a MMO and people want to be social and just shoot stuff while talking to their friends. Going out alone can also feel frightening since you dont have anyone holding your hands etc. In most cases you are also going to lose isk doing it with no srp that you get in bigger fights. Honestly I think that people who go out solo must want to do it themselves and get better at eve. I belive that things like Garmonation or any other pvp video made more people try solo pvp then any guide or tutorial will do.
The barrier of entry is not actually that high to solo but there are some things that the new player experience never teach. Manual piloting tactics such as slingshotting or moving to maximize tracking are never taught and those are learned by practice and searching youtube tutorials. I think ccp should push pvp videos a bit more and they are doing a great job by adding some in their devblogs.
I think ccp needs to push lowsec and faction warfare more for smaller scale and beginner level pvp. The problems right now with these is that either you lose sec status fast and is punished by not having access to highsec as a new player or your standings get ****** from faction warfare and that's even harder to fix.
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Gorski Car
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Posted - 2015.01.25 19:42:11 -
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Leask wrote:Corps aside, this game is divided by user interest. Regardless of greater organization we all have out niches that really make eve worth logging into.
CSM's while having their focuses are in the CSM to make the audiences of their respective interested heard. Regardless of content it is your job to make those meetings. You are a voice for people in this game, they voted for you and they stand behind their actions (I myself am one of them). Unfortunately you will be losing my vote this coming election. It is you job to make those meetings and put in your perspective. That is why you are on the CSM. Not only do you now argue that your actions are justified, you brag and push off questions regarding your lack of commitment.
Continually, why would you assume that WH's are not perfect places for small gang PVP?
You should be ashamed of yourself. I am ashamed that I voted for you.
Are you equally ashamed of voting for mynnna a guy who does a ton on the council but also couldn't make any summit meetings?
It is no secret that I am not a fan of small gang pvp in wormholes. Due to the mechanics with how wormholes work you need to split your gang up and cover both sides. Most of the time you cant sacrifice 2-3 guys to control both sides. There is also a bigger barrier of entry to small gang lowsec pvp such as probing, logistics and finding fights.
I think Thera really helped wormhole small gang pvpers and general roaming small gang corps. Having stations makes logistics easier and the massive numbers of exits have made me and my corp move into Thera and base out of it for roaming.
My definition of small gang is less then 10 people often 5 or less.
So short answer for why I am not the biggest fan of wh small gang pvp: The fleets you run into are not easily engage able by my gangs and I get more content out of low and 0.0 space. Now I'm not saying how small gang pvp in whs are non existant just not perfect in my eyes. We will see what happens after the t3 rebalance.
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Gorski Car
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Posted - 2015.01.27 14:33:49 -
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Hendrick Tallardar wrote:In this Capstable Podcast discussion the topic of having the CSM 10 candidates personal information remain private came up after CCP announced that will be the policy. Do you agree with Marc Scaurus in that perhaps your personal information should be put out there in order to run for CSM despite the current climate of people within gaming (in general) investigating your personal life, contacting your family and so forth or do you feel this shift in policy is better for those on the CSM to prevent them from harassment?
I definitely think that personal info should stay private. It was only yesterday when I last saw someone getting doxed while streaming eve and it's nothing I support at all. I am not the most private person online though and I guess that you could probably get my real life info pretty easily if you really wanted to harass me. I don't really see what benefit it would be that the csm members are public people or not. It's only bad imo.
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Gorski Car
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Posted - 2015.01.30 16:17:19 -
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Xenuria wrote:Recently we spoke about some of the more upsetting conspiracy theories in EvE Online. I asked you if you in all honesty put any validity in the claim that I secretly/magical/etc went to Iceland to vandalize my own name on the EvE Monument. You told me that you did believe this. While I found this unsettling it's your right to believe what you want. My questions are based on the subject of belief and how this affects your function as a delegate.
As a candidate for CSM 10 how would you go about reconciling the beliefs you have in a context where they conflict with CCP? As a CSM delegate would you be willing to concede certain stances if those stances were seen by others to be a distraction?
Oh trust me, me and CCP are not on the same page on a bunch of topics especially ship balancing and I have no problem calling them out or getting called out on that. I try my best to argue my point and they do the same. We are probably never going to 100% agree on a topic and I am not going to lay down dead just because we don't agree. I don't really have any stances that are seen as a distraction because I actually play this game and i am not artistic with a British accent.
As for the first part: lol
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Gorski Car
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Posted - 2015.02.11 15:13:32 -
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appocalypsse wrote:appocalypsse wrote:Gorski Car wrote:Tobin Risidan wrote:So as previously pointed out, you only attended 5 CSM meetings during the Winter Summit. Care to explain why we should vote for someone who doesn't attend? You should vote for someone who attend the meetings where he feels that he can actually contribute with stuff. Besides we get recordings and minutes that are not REDACTED and sometimes IRL work gets in front of spaceship politician work. so you turned up for sod all meetings, what ever. why didn't you do a post for the csm yearly review http://community.eveonline.com/news/dev-blogs/csm-9-review/
Your the only one running who didn't do a review, care to say why? Not sure why you had to mail me the answer and couldn't just reply to me on the thread, its a pretty straight forward reply by you. Quote:The reason I didn't write a CSM blog was because I wasn't invited to write one. They started that project before I was accepted into the CSM. Coming in half way through has been a lot of work and there are 100s of emails and documents that I had to read through. If you have any other question, suggestion or anything else feel free to mail me.
I didn't want to **** my thread up with a oneliner. I talked more about this in my cap stable interview that will be released soon I hope. There is also the problem of me not feeling like I have actually been on the csm to write a review. Coming in late into a close knit group saying Hi was pretty hard.
Goatsephobia: Thanks m8 I deny all accusations of shitposting in the swe channel.
Sion Kumitomo wrote some nice words about me: http://www.themittani.com/news/csm-straight-dope?page=0%2C4
Sorry for calling you a bitter vet in my cap stable interview but I hope you wont mind as you know your **** and is really smart despite being a bit bitter :)
Baali: I am all for filling the holes where ccp has forgotten to add a faction variant to one thing but not another. A small side note would be that I want FoFs to work and introduce faction fofs into the lp store + buff them. This is just a small thingy tho nothing super serious but it would open up some counter play vs ecm.
Xenuria: I stand by my statement that you can teleport lol.
Some final shoutouts:
Corebloodbrothers: your ideas are great and your posts have some quality english but at least you get your point through. You work extremly hard despite having a family and stuff and I have no idea how you manage it but great job.
Mynnna and Fuzzysteve: I am not that stupid to not realize when someone is smarter then me. Both these guys are extremly smart and its sad to see mynnna not running but Fuzzy will def get one of my votes. I might not understand all the technical stuff you talk with ccp devs but I am sure it's helping them a lot and the whole game.
Sugar kyle: I don't think anyone can say you are not the hardest working woman on the CSM. I might not like the corp/alliance that you are affiliated with but you do a ton of work for the game and I know that you want to make it better. I really appreciate you voicing some of my questions at the summit and you must really love lowsec and really tries your best to keep it healthy.
Sion Kumitomo: You might be a bitter vet but that doesn't stop you from being smart. And you are not just smart you are extremly vocal and will make sure ccp actually acts. I think you have done a great job making sure the csm actually get the information we need so that we can work and you are invaluable for this alone.
Even if I am not elected for CSM I really like the short time I got and I appreciate meeting new people outside my small sphere of small gang pvp/solo pvp.
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Posted - 2015.02.11 15:31:16 -
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Freelancer117 wrote:Do think rookieships should be player built because ships should not spawn out of thin air, and handing out free ships is a form of capsuleer wellfare ? 
I don't really consider free noobships a big problem. I wish there was a button to trash all mine though because they clutter up my assets window :). I don't have a problem with ccp handing out special skins for certain ships like that scorpion but they need to be super transparant about it. Im sure there will be some jelousy but I think that good stuff for the community and the game should be rewarded. The new ship skin system will make it less of a ships spawning out of thin air thing btw.
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Posted - 2015.02.14 07:50:49 -
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Thanatos Marathon wrote:Gorski,
You mention (as do many others) FW as a good way to get into Solo/Small gang for new players. While I agree that FW is a quick way into Solo/Small gang, the downside of absolutely demolished faction standings is rarely brought up.
Would you be open to a Tags4Standings idea to at least help people get back to zero faction standings? If so, would you voice your support for it to the other CSM reps and CCP?
FW is in a much better place now than it has been in a long time due to the changes to plex rat respawns & blocking cloaks within range of the capture point. Standings repair is probably the next greatest hurdle that needs to be addressed imo (followed by LP taxation, though CCP said that would be quite a bit of work, it would be cool if they could work it into the corp rework over the next few release cycles, and of course Mission Payouts for something that can be done in a stealth bomber).
I know that the standings thingy is a problem and probably a old code relic from way back that no one dares to touch. I have brought up the problem with ccp before and I hope something can be reworked here. There is also the thing where neutral guys go into fw sites and you get a sec status hit for defending them. I really think that they should give a suspect timer on fw plex entry. It doesn't have to be 15 minutes just as long as you are inside the plex.
Alundil wrote:What are your thoughts on the current state of:
Capital class warfare - good place or in need of some work? What are the areas that you think could use some work?
Anchored Interdiction bubble spam - What are your thoughts on this? Working as intended? Or cowardly abuse of game mechanic? Would you suggest changes to this either in the form of anchor distance restrictions, material input adjustments or something entirely different?
Sov resources - do you see a need for changes in the distribution of resources in sov null? If so, what changes might you suggest?
Local channel as Intel - problem or non-issue? What are your thoughts on intel gathering currently in sov null and do you think it's in need of a change? If so, what change(s) might you suggest?
Thanks for your time and good luck.
Capital class warfare: I am not really experienced here at all but some things I have read was swapping dread and carrier costs around and I kinda like this since stuff dying > stuff being alive. But like I said this is not really something I know anything about to make a comment that could be considered good. I'd rather listen and see what ccp suggests and comment on that/comment on what other members think about this.
Anchored bubbles: First I would love for ccp to finish working on the many bubbles = 1 large bubble thing they showed at fanfest. Because that **** was so cool. As for 100 large bubbles unguarded on every gate in 5j direction from your bear haven. **** that. It's one of the reasons I moved into thera. Having wormholes helps getting past that **** fast in a battleship. I think these provide way to much safety and no one is going to wast ages sitting there killing them when new ones will be up instantly when you leave. Shooting players is funnier then shooting structures as well.
One idea I support regarding the bubbles is http://www.reddit.com/r/Eve/comments/2rqcws/making_mobile_warp_disruptors_hackable/ Fistys idea of making them hackable. Being able to steal 100m+ worth of bubbles would help with pvp income. Provide a new "profession" for newer guys and older exploring 0.0. It could be a great start and maybe later we can see if bubbles need some further adjustments
Sov resources: Like moons? I think its good that they are spread out like they are now. I have no problem with some regions being more mineral rich then others. It provides incentive for holding that part of space. Do you consider this to be a problem and what are your thoughts?
Local as intel: Local chat is basically maphack in eve and I am not a fan of how it instantly tells you when someone enters your system. It provides way to much safety in 0.0. Ideally I want the whole intel thingy to be changed to something a bit more active. I don't consider that 0.0 and lowsec should be 100% safe but in some ways they are at the moment. Apart from opening a wormhole directly into a bearpocket there is no way to catch someone with 30 bubbles on the gate who watch local as soon as you enter and isn't a complete bad.
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Posted - 2015.02.16 22:42:22 -
[18] - Quote
Migui X'hyrrn wrote:Nice interview +1
I am kinda ashamed lol I say "stuff like that" so many times and I am sorry about my english. Probably should prepare next time and this was my first interview.
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Posted - 2015.02.20 17:46:21 -
[19] - Quote
Tia Lee wrote:Gorksi, what about Off Grid Boosting? Some other players in here asked you about this but you seemed to avoid the topic. OBG is the reason for most of my accounts being inactive and i know many pilots who feel the same way. Isn't it finally time for a change in that regard?
Edit: You stated that you want new players to get out there and solo (agreed) but running a second account to carry around one of these ridiculous link boats to be competitive is kind of really discouraging, don't you think?
**** ogbs I have a party to attend and I need to get drunk after work will write something more on this.
Here is my blog btw http://gorsking.blogspot.se/
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Gorski Car
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Posted - 2015.02.25 16:10:32 -
[20] - Quote
TrouserDeagle wrote:solo pvp? I thought you used links
I do not own a link alt.
Tia Lee wrote:soooo.... what about ogb?
http://gorsking.blogspot.se/2015/02/live-love-hate-links.html
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Gorski Car
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Posted - 2015.02.25 17:28:11 -
[21] - Quote
TrouserDeagle wrote:pretty weak. no reduction in effectiveness, no range specifics other than 'on-grid'.
Because range specifics don't actually work mechanically atm. even "on grid" doesn't work at the moment.
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Gorski Car
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Posted - 2015.02.28 11:12:14 -
[22] - Quote
Thanks!
I wrote some quick thoughts on the Scytlla stuff just released: http://gorsking.blogspot.se/2015/02/on-scylla-upcomming-balance-changes.html
pls lmk if I should expand some part of if somethings a bit unclear
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